David & Paul created abstractoy in 2024. The studio is based in London and come from more than a decade of experience in the animation industry, including 7 years in XR and video games.

abstractoy aims to deliver high-quality products designed for a tactile and responsive experience for players. Our initial business plan is straightforward: maintain a presence in the animation and XR industry as a service provider for steady income, and reinvest profits into producing small games.

Diceology, our first game, is in development.

Diceology is a relaxing mobile game where you match dice faces to corresponding squares. You navigate through a variety of level mechanics in short and engaging puzzles.

Diceology is planned for release in Q2 2025 on Android/iOS and also PC and Steam Deck. 

Services

Our dynamic duo offers a comprehensive skill set in both art and technology, tailored for small companies in the XR and games industry.
Let us help bring your vision to life with our expertise in both creative and technical domains.

Our Clients

Unity Developpement

Prototyping: Rapid and efficient creation of functional prototypes.

Programming: Experienced in programming and hiring programmers, working as a team to achieve features in the field of XR and games.

Content & Assets

Technical Direction: Guidance on technical aspects to ensure optimal performance and cohesion between different departments.

Creative Direction: Prolific creative mind and artistic leadership for your projects.

High-Quality Animations: 3D, 2D, and puppet animations (e.g., Spine).

CG Assets : Comprehensive services including modelling, shading, texturing, lighting, optimized shaders for mobile, set dressing, layout, previsualization, rigging, animation, character design and more.